arbeite grad an dem script... Komme aber nicht weiter... eine unschöne Fehlermeldung kommt..
Der Code ist richtig... Nur nervt mich die Fehlermeldung. Einfach ERROR Meldung abschalten ist ja auch nicht grade so schön...
Hat jmd. ne Idee?
PS: Ansonsten funktioniert das Script wunderbar!
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Index.php
<?php # Copyright by: Manuel # Support: www.ilch.de define ( 'main' , TRUE ); session_name ('sid'); session_start (); require_once ('include/includes/func/snow.html'); require_once ('include/includes/config.php'); require_once ('include/includes/loader.php'); db_connect(); $allgAr = getAllgAr (); $menu = new menu(); user_identification(); site_statistic(); require_once ('include/contents/'.$menu->get_url()); db_close(); debug('anzahl sql querys: '.$count_query_xyzXYZ); debug('',1); ?>
snow.html
<script language="JavaScript" type="text/javascript"> <!-- // CREDITS: // Snowmaker // By Peter Gehrig // Copyright (c) 2003 Peter Gehrig. All rights reserved. // Permission given to use the script provided that this notice remains as is. // Additional scripts can be found at http://www.24fun.com // info@24fun.com // 11/27/2003 // IMPORTANT: // If you add this script to a script-library or script-archive // you have to add a highly visible link to // http://www.24fun.com on the webpage // where this script will be featured /////////////////////////////////////////////////////////////////////////// // CONFIGURATION STARTS HERE /////////////////////////////////////////////////////////////////////////// // Konfiguration des Scriptes // Set the number of snowflakes (more than 30 - 40 not recommended) var snowmax = 30; // Set the colors for the snow. Add as many colors as you like var snowcolor = new Array('#eeeeff', '#ffffdd', '#eeeedd', '#ffffff'); // Set the fonts, that create the snowflakes. Add as many fonts as you like var snowtype = new Array('Arial Black', 'Arial Narrow', 'Times', 'Comic Sans MS'); // Set the letter that creates your snowflake (recommended: *) var snowletter = '*'; // Set the speed of sinking (recommended values range from 0.3 to 2) var sinkspeed = 0.6; // Set the maximal-size of your snowflaxes var snowmaxsize = 25; // Set the minimal-size of your snowflaxes var snowminsize = 5; // Set the snowing-zone // Set 1 for all-over-snowing // Set 2 for left-side-snowing // Set 3 for center-snowing // Set 4 for right-side-snowing var snowingzone = 1; /////////////////////////////////////////////////////////////////////////// // CONFIGURATION ENDS HERE /////////////////////////////////////////////////////////////////////////// // Do not edit below this line var snow = new Array(); var marginbottom; var marginright; var timer; var i_snow = 0; var x_mv = new Array(); var crds = new Array(); var lftrght = new Array(); var browserinfos = navigator.userAgent; var ie5 = document.all && document.getElementById && !browserinfos.match(/Opera/); var ns6 = document.getElementById && !document.all; var opera = browserinfos.match(/Opera/); var browserok = ie5 || ns6 || opera; function randommaker(range) { return Math.floor(range * Math.random()); } function initsnow() { if (ie5 || opera) { marginbottom = document.body.clientHeight; marginright = document.body.clientWidth; } else if (ns6) { marginbottom = window.innerHeight; marginright = window.innerWidth; } var snowsizerange = snowmaxsize - snowminsize; for (var i = 0; i <= snowmax; i++) { crds[i] = 0; lftrght[i] = Math.random() * 15; x_mv[i] = 0.03 + Math.random() / 10; snow[i] = document.getElementById('s' + i); snow[i].style.fontFamily = snowtype[randommaker(snowtype.length)]; snow[i].size = randommaker(snowsizerange) + snowminsize; snow[i].style.fontSize = snow[i].size; snow[i].style.color = snowcolor[randommaker(snowcolor.length)]; snow[i].sink = sinkspeed * snow[i].size / 5; if (snowingzone == 1) snow[i].posx = randommaker(marginright - snow[i].size); if (snowingzone == 2) snow[i].posx = randommaker(marginright / 2 - snow[i].size); if (snowingzone == 3) snow[i].posx = randommaker(marginright / 2 - snow[i].size) + marginright / 4; if (snowingzone == 4) snow[i].posx = randommaker(marginright / 2 - snow[i].size) + marginright / 2; snow[i].posy = randommaker(2 * marginbottom - marginbottom - 2 * snow[i].size); snow[i].style.left = snow[i].posx; snow[i].style.top = snow[i].posy; } movesnow(); } function movesnow() { for (var i = 0; i <= snowmax; i++) { crds[i] += x_mv[i]; snow[i].posy += snow[i].sink; snow[i].style.left = snow[i].posx + lftrght[i] * Math.sin(crds[i]); snow[i].style.top = snow[i].posy; if ((snow[i].posy >= (marginbottom - 2 * snow[i].size)) || (parseInt(snow[i].style.left) > (marginright - 3 * lftrght[i]))) { if (snowingzone == 1) snow[i].posx = randommaker(marginright - snow[i].size); if (snowingzone == 2) snow[i].posx = randommaker(marginright / 2 - snow[i].size); if (snowingzone == 3) snow[i].posx = randommaker(marginright / 2 - snow[i].size) + marginright / 4; if (snowingzone == 4) snow[i].posx = randommaker(marginright / 2 - snow[i].size) + marginright / 2; snow[i].posy = 0; } } var timer = setTimeout('movesnow();', 20); //Wert von 10 bis 100 } for (var i = 0; i <= snowmax; i++) document.write('<span id="s' + i +'" style="position: absolute; top: -' + snowmaxsize + '">' + snowletter + '</span>'); if (browserok) window.onload = initsnow; //--> </script>